- Nov 10, 2014
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Wenzel Jakob authored
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- Nov 08, 2014
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Wenzel Jakob authored
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tofic authored
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- Nov 05, 2014
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Wenzel Jakob authored
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johannes hanika authored
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johannes hanika authored
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johannes hanika authored
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Wenzel Jakob authored
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Wenzel Jakob authored
- fixed several bugs that occasionally broke double-precision builds - rewrote min/max binning code to make it tolerant to precision issues. Previously, it gave up in such cases, which lead to a slow build with the O(n log n) method.
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- Nov 03, 2014
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Wenzel Jakob authored
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johannes hanika authored
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johannes hanika authored
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johannes hanika authored
texture formats matrix 2x2 inversion special case (wasn't called before) more meaningful flags on vertex.
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johannes hanika authored
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johannes hanika authored
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johannes hanika authored
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johannes hanika authored
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- Oct 29, 2014
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Wenzel Jakob authored
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- Oct 20, 2014
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Wenzel Jakob authored
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- Oct 18, 2014
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Wenzel Jakob authored
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- Oct 13, 2014
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Wenzel Jakob authored
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- Oct 12, 2014
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Wenzel Jakob authored
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- Oct 05, 2014
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Wenzel Jakob authored
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- Sep 29, 2014
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Wenzel Jakob authored
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Wenzel Jakob authored
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Wenzel Jakob authored
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Wenzel Jakob authored
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Wenzel Jakob authored
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Wenzel Jakob authored
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- Aug 05, 2014
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Wenzel Jakob authored
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Wenzel Jakob authored
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Wenzel Jakob authored
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- Aug 04, 2014
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Wenzel Jakob authored
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Wenzel Jakob authored
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Wenzel Jakob authored
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- Aug 02, 2014
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Wenzel Jakob authored
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Wenzel Jakob authored
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Wenzel Jakob authored
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Wenzel Jakob authored
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Wenzel Jakob authored
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