More consistent name handling across various shape implementations (patch by Lorenzo Tessari)
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- include/mitsuba/render/shape.h 1 addition, 1 deletioninclude/mitsuba/render/shape.h
- include/mitsuba/render/trimesh.h 0 additions, 4 deletionsinclude/mitsuba/render/trimesh.h
- src/libbidir/mut_manifold.cpp 5 additions, 2 deletionssrc/libbidir/mut_manifold.cpp
- src/librender/shape.cpp 6 additions, 2 deletionssrc/librender/shape.cpp
- src/librender/trimesh.cpp 0 additions, 4 deletionssrc/librender/trimesh.cpp
- src/shapes/cube.cpp 0 additions, 1 deletionsrc/shapes/cube.cpp
- src/shapes/obj.cpp 0 additions, 7 deletionssrc/shapes/obj.cpp
- src/shapes/shapegroup.cpp 0 additions, 5 deletionssrc/shapes/shapegroup.cpp
- src/shapes/shapegroup.h 0 additions, 4 deletionssrc/shapes/shapegroup.h
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