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Add dark mode

Merged Marcel Ebert requested to merge feature/add-dark-mode into master
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15
+ 7
5
@@ -9,7 +9,7 @@ import Header from '../components/Header';
import { StringInputField } from '../components/Input/InputFields';
import MasonryGrid from '../features/player/MasonryGrid';
import InputBar from '../features/test-assets/InputBar';
import { TestVectorModal } from '../utils/ui/Modal';
import { Modal } from '../utils/ui/Modal';
const AppContainer = styled(Container)`
padding-top: 16px;
@@ -30,22 +30,23 @@ const InputRow = styled(Row)`
`;
function App(props) {
const { testAssets, openModal, player, tileSettings } = props;
const { testAssets, openModal, player, darkMode, tileSettings } = props;
const [filter, setFilter] = React.useState('');
return (
<React.Fragment>
<TestVectorModal
<Modal
darkMode={darkMode}
openModal={openModal}
testVectors={testAssets.testVectors}
activeTableColumnKeys={testAssets.activeColumnKeys}
/>
<AppContainer fluid="xl">
<Header />
<InputRow>
<Header darkMode={darkMode} />
<TestAssetsColumn>
<InputBar testAssets={testAssets} />
<InputBar testAssets={testAssets} darkMode={darkMode} />
</TestAssetsColumn>
<FindSettingsColumn>
<StringInputField
@@ -81,6 +82,7 @@ function mapStateToProps(state) {
openModal: state.ui.openModal,
tileSettings: state.ui.tileSettings,
player: state.player,
darkMode: state.ui.darkMode,
};
}
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