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  1. Sep 13, 2018
  2. Sep 12, 2018
  3. Sep 05, 2018
    • Tobias Bucher's avatar
      Theoretically test statics · 8b1d8464
      Tobias Bucher authored
      There are none of them in `libc` except for `__progname` on Android, but
      that one cannot be tested because it's not present in any header files.
      8b1d8464
  4. Sep 03, 2018
  5. Sep 02, 2018
  6. Aug 24, 2018
  7. Aug 22, 2018
  8. Aug 19, 2018
  9. Aug 16, 2018
  10. Aug 15, 2018
  11. Aug 14, 2018
  12. Aug 13, 2018
  13. Aug 11, 2018
  14. Aug 07, 2018
    • bors's avatar
      Auto merge of #1050 - MegatonHammer:master, r=alexcrichton · 9be97c96
      bors authored
      Add libc definitions for Megaton-Hammer, a Switch Homebrew toolchain
      
      I'm working on a pure-rust toolchain to write homebrew for the Nintendo Switch called [Megaton-Hammer](http://github.com/megatonhammer/megaton-hammer). I'm hoping to get those definitions upstreamed to simplify my life :).
      
      This toolchain does not depend on a C compiler or a libc (it reimplements everything in rust) - but given many crates in the Rust ecosystem rely on the libc crate for the definition of various common types, this is what I came up with.
      
      I was wondering what a good target triple would be ? I currently gate the implementation behind `target_os = "switch"`, but if this goes upstream I figure that might cause trouble for people using the Nintendo SDK (they might already be using `target_os = "switch"` for some things). Would it be better to go with `target_env = "megatonhammer"`?
      9be97c96
    • bors's avatar
      Auto merge of #1058 - jakllsch:netbsd-283b36ac-fab0-4e5f-b620-4325f8cedc80, r=alexcrichton · fc8db960
      bors authored
      NetBSD: add basic types for aarch64
      fc8db960
  15. Aug 06, 2018
  16. Aug 05, 2018
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